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Native 3DS2 Drop-in integration

Add native 3D Secure 2 authentication to your existing Drop-in integration.

Our Android Drop-in renders the available cards in your payment form, and securely collects any sensitive card information, so it doesn't touch your server. Drop-in also handles the 3D Secure 2 device fingerprinting and challenge flows, including the data exchange between your front end and the issuer's Access Control Server (ACS).

When adding 3D Secure 2 authentication to your integration, you also need to:

  1. Configure Drop-in to collect the card holder name.
  2. Provide additional parameters when making a payment request.
  3. Submit authentication results if you receive an action object in response to your API request.
  4. If you indicated that your integration can handle 3D Secure 1 and the payment was routed to 3D Secure 1, check the payment result.

This page describes the integration steps for Android Drop-in v4.0.0 or later.

Before you begin

This page explains how to add cards with native 3D Secure 2 authentication to your existing Android Drop-in integration. The Android Drop-in integration works the same way for all payment methods. If you haven't done this integration yet, refer to our Drop-in integration guide.

Before you begin your integration:

  1. Make sure that you have set up your back end implementation, and added Drop-in to your payment form.
  2. Add the cards that you want to accept in your test Customer Area.

Collect additional parameters in your payment form

For higher authentication rates, we strongly recommend that you collect the shopper's billing address and email address in advance in your payment form. Deliver these parameters to your backend when making a payment as they are required by the card schemes.

Show the available cards in your payment form

For information about the supported countries and currencies for each card, refer to Payment methods.

To show cards in your payment form:

  1. Specify in your /paymentMethods request a combination of countryCode and amount.currency. Drop-in uses this information to show the available cards to your shopper.

  2. When creating an instance of Drop-in, create a CardConfiguration object, passing your client key. To make sure you collect the cardholder name, set holderNameRequired to true.
val cardConfiguration = CardConfiguration.Builder(context, "YOUR_CLIENT_KEY")
  // Makes the cardholder name required
  .setHolderNameRequired(true)
  // When you're ready to accept live payments, change the value to one of our live environments.
  .setEnvironment(Environment.TEST)
  .build()

val dropInConfiguration = DropInConfiguration.Builder(context, YourDropInService::class.java, "YOUR_CLIENT_KEY")
   // When you're ready to accept live payments, change the value to one of our live environments.
   .setEnvironment(Environment.TEST)
   .addCardConfiguration(cardConfiguration)
   .build()

Make a payment

When the shopper proceeds to pay, Drop-in returns the paymentComponentData.paymentMethod.

  1. Pass the paymentComponentData to your server.
  2. From your server, make a /payments request, specifying:

    Parameter name Required Description
    paymentMethod -white_check_mark- The paymentComponentData.paymentMethod object from your client app.
    channel -white_check_mark- Set to Android.
    additionalData.allow3DS2 -white_check_mark- Set to true. Indicates that your integration can handle native 3D Secure 2 authentication.
    browserInfo -white_check_mark- Contains the userAgent and acceptHeader fields. Indicates that your integration can handle 3D Secure 1 redirect authentication in case the transaction is routed to 3D Secure 1.
    If your integration is unable to generate this information, you can send the same data as in the request below.
    returnUrl -white_check_mark- In case of a 3D Secure 1 flow, this is the URL where the shopper will be redirected back to after completing 3D Secure 1 authentication. Get this URL from Drop-in in the RedirectComponent.getReturnUrl(context). This URL can have a maximum of 1024 characters.
    billingAddress The cardholder's billing address.
    shopperEmail The cardholder's email address.

To increase the likelihood of achieving a frictionless flow and higher authorisation rates, we recommend that you send additional parameters.

For channel Android, we recommend including these additional parameters: billingAddress and shopperEmail.

curl https://checkout-test.adyen.com/v67/payments \
-H "X-API-key: [Your API Key here]" \
-H "Content-Type: application/json" \
-d '{
   "amount":{
      "currency":"EUR",
      "value":1000
   },
   "reference":"YOUR_ORDER_NUMBER",
   "shopperReference":"YOUR_UNIQUE_SHOPPER_ID",
   "{hint:data.paymentMethod from app}paymentMethod{/hint}":{
      "type":"scheme",
      "encryptedCardNumber":"adyenjs_0_1_18$k7s65M5V0KdPxTErhBIPoMPI8HlC..",
      "encryptedExpiryMonth":"adyenjs_0_1_18$p2OZxW2XmwAA8C1Avxm3G9UB6e4..",
      "encryptedExpiryYear":"adyenjs_0_1_18$CkCOLYZsdqpxGjrALWHj3QoGHqe+..",
      "encryptedSecurityCode":"adyenjs_0_1_24$XUyMJyHebrra/TpSda9fha978+..",
      "holderName":"S. Hopper"
   },
   "additionalData":{
      "allow3DS2":true
   },
   "{hint:state.data.billingAddress from onSubmit}billingAddress{/hint}": {
      "street": "Infinite Loop",
      "houseNumberOrName": "1",
      "postalCode": "1011DJ",
      "city": "Amsterdam",
      "country": "NL"
   },
   "{hint:Required for 3D Secure 1}browserInfo{/hint}: {
      "userAgent":"Mozilla/5.0 (Linux; Android 6.0.1; Nexus 6P Build/MMB29P) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/47.0.2526.83 Mobile Safari/537.36",
      "acceptHeader":"text\/html,application\/xhtml+xml,application\/xml;q=0.9,image\/webp,image\/apng,*\/*;q=0.8"
   },
   "shopperEmail":"s.hopper@example.com"
   "channel":"Android",
   "returnUrl":"adyencheckout://your.package.name",
   "merchantAccount":"YOUR_MERCHANT_ACCOUNT"
}'
require 'adyen-ruby-api-library'

# Set your X-API-KEY with the API key from the Customer Area.
adyen = Adyen::Client.new
adyen.env = :test
adyen.api_key = "YOUR_X-API-KEY"

# STATE_DATA is the paymentMethod field of an object passed from the front end or client app, deserialized from JSON to a data structure.
paymentMethod = STATE_DATA

response = adyen.checkout.payments({
    :additionalData => {
        :allow3DS2 => "true"
  },
    :paymentMethod => paymentMethod,
    :billingAddress => {
        :city => "Amsterdam",
        :country => "NL",
        :houseNumberOrName => "1",
        :postalCode => "1011DJ",
        :street => "Infinite Loop"
  },
    :browserInfo => {        # Data object passed from the onSubmit event, parsed from JSON to a Hash.
        :userAgent =>  "Mozilla/5.0 (Linux; Android 6.0.1; Nexus 6P Build/MMB29P) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/47.0.2526.83 Mobile Safari/537.36",
        :acceptHeader => "text\/html,application\/xhtml+xml,application\/xml;q=0.9,image\/webp,image\/apng,*\/*;q=0.8",

  },
    :amount => {
        :currency => 'EUR',
        :value => 1000
    },
    :channel => 'Android',
    :reference => 'YOUR_ORDER_NUMBER',
    :shopperEmail => "s.hopper@example.com",
    :returnUrl => 'adyencheckout://your.package.name',
    :merchantAccount => 'YOUR_MERCHANT_ACCOUNT'
})
// Set your X-API-KEY with the API key from the Customer Area.
String xApiKey = "YOUR_X-API-KEY";
Client client = new Client(xApiKey,Environment.TEST);
Checkout checkout = new Checkout(client);
PaymentsRequest paymentsRequest = new PaymentsRequest();
paymentsRequest.setMerchantAccount("YOUR_MERCHANT_ACCOUNT");
// STATE_DATA is the paymentMethod field of an object passed from the front end or client app, deserialized from JSON to a data structure.
  Map<String, String> additionalData = new HashMap<>();
  additionalData.put("allow3DS2", "true");

  paymentsRequest.setAdditionalData(additionalData);
paymentsRequest.setPaymentMethod(STATE_DATA)
Amount amount = new Amount();
amount.setCurrency("EUR");
amount.setValue(1000L);
paymentsRequest.setAmount(amount);
Address billingAddress = new Address();
billingAddress.setCity("Amsterdam");
billingAddress.setCountry("NL");
billingAddress.setHouseNumberOrName("1");
billingAddress.setPostalCode("1011DJ");
billingAddress.setStreet("Infinite Loop");

paymentsRequest.setBillingAddress(billingAddress);
BrowserInfo browserInfo = new BrowserInfo();
browserInfo.setUserAgent("Mozilla/5.0 (Linux; Android 6.0.1; Nexus 6P Build/MMB29P) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/47.0.2526.83 Mobile Safari/537.36");
browserInfo.setAcceptHeader("text/html,application/xhtml+xml,application/xml;q=0.9,image/webp,image/apng,*/*;q=0.8");

{ % REQUEST_INSTANCE % }.setChannel({ % REQUEST_CLASS % }.ChannelEnum.Android);
paymentsRequest.setReference("YOUR_ORDER_NUMBER");
paymentsRequest.setShopperEmail("s.hopper@example.com");
paymentsRequest.setReturnUrl("adyencheckout://your.package.name");
PaymentsResponse paymentsResponse = checkout.payments(paymentsRequest);
// Set your X-API-KEY with the API key from the Customer Area.
$client = new \Adyen\Client();
$client->setEnvironment(\Adyen\Environment::TEST);
$client->setXApiKey("YOUR_X-API-KEY");
$service = new \Adyen\Service\Checkout($client);

// STATE_DATA is the paymentMethod field of an object passed from the front end or client app, deserialized from JSON to a data structure.
$paymentMethod = STATE_DATA;;

$params = array(
    "additionalData" => [
         "allow3DS2" => true
  ],
    "paymentMethod" => $paymentMethod,
    "billingAddress" => [
        "city" => "Amsterdam",
        "country" => "NL",
        "houseNumberOrName" => "1",
        "postalCode" => "1011DJ",
        "street" => "Infinite Loop"
  ],
    "browserInfo" => [
        "userAgent" => "Mozilla/5.0 (Linux; Android 6.0.1; Nexus 6P Build/MMB29P) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/47.0.2526.83 Mobile Safari/537.36",
        "acceptHeader" => "text\/html,application\/xhtml+xml,application\/xml;q=0.9,image\/webp,image\/apng,*\/*;q=0.8",

  ],
    "amount" => array(
        "currency" => "EUR",
        "value" => 1000
    ),
    "channel" => "Android",
    "reference" => "YOUR_ORDER_NUMBER",
    "shopperEmail" = "s.hopper@example.com",
    "returnUrl" => "adyencheckout://your.package.name",
    "merchantAccount" => "YOUR_MERCHANT_ACCOUNT"
);
$result = $service->payments($params);
# Set your X-API-KEY with the API key from the Customer Area.
adyen = Adyen.Adyen()
adyen.payment.client.platform = "test"
adyen.client.xapikey = 'YOUR_X-API-KEY'

# STATE_DATA is the paymentMethod field of an object passed from the front end or client app, deserialized from JSON to a data structure.
paymentMethod = STATE_DATA

result = adyen.checkout.payments({
    'additionalData': {
        'allow3DS2': 'true'
  },
    'paymentMethod': paymentMethod,
    'billingAddress': {
        'street': 'Infinite Loop',
        'houseNumberOrName': '1',
        'postalCode': '1011DJ',
        'city': 'Amsterdam',
        'country': 'NL'
  },
    'browserInfo': {
        'userAgent':  'Mozilla/5.0 (Linux; Android 6.0.1; Nexus 6P Build/MMB29P) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/47.0.2526.83 Mobile Safari/537.36',
        'acceptHeader': 'text\/html,application\/xhtml+xml,application\/xml;q=0.9,image\/webp,image\/apng,*\/*;q=0.8',

  },
    'amount': {
        'value': 1000,
        'currency': 'EUR'
    },
    'channel': 'Android',
    'reference': 'YOUR_ORDER_NUMBER',
    'shopperEmail': 's.hopper@example.com',
    'returnUrl': 'adyencheckout://your.package.name',
    'merchantAccount': 'YOUR_MERCHANT_ACCOUNT'
})
// Set your X-API-KEY with the API key from the Customer Area.
string apiKey = "YOUR_X-API-KEY";
var client = new Client (apiKey, Environment.Test);
var checkout = new Checkout(client);
var amount = new Adyen.Model.Checkout.Amount("EUR", 1000);
var paymentRequest = new Adyen.Model.Checkout.PaymentRequest
{ 
// STATE_DATA is the paymentMethod field of an object passed from the front end or client app, deserialized from JSON to a data structure.
   AdditionalData = new Dictionary<string, string> { { "allow3DS2", "true" } },
    PaymentMethod = STATE_DATA,
    BillingAddress = new Model.Checkout.Address
    {
        City = "Amsterdam",
        Country = "NL",
        HouseNumberOrName = "1",
        PostalCode = "1011DJ",
        Street = "Infinite Loop"
    },
    BrowserInfo = new Model.Checkout.BrowserInfo
    {
        UserAgent = @"Mozilla/5.0 (Linux; Android 6.0.1; Nexus 6P Build/MMB29P) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/47.0.2526.83 Mobile Safari/537.36",
        AcceptHeader = @"text\/html,application\/xhtml+xml,application\/xml;q=0.9,image\/webp,image\/apng,*\/*;q=0.8"

    },
    Amount = amount,
    Channel = PaymentMethodsRequest.ChannelEnum.Android
    Reference = "YOUR_ORDER_NUMBER",
    ShopperEmail = "s.hopper@example.com",
    ReturnUrl = @"adyencheckout://your.package.name",
};
var paymentResponse = checkout.Payment(paymentRequest);
const {Client, Config, CheckoutAPI} = require('@adyen/api-library');
const config = new Config();
// Set your X-API-KEY with the API key from the Customer Area.
config.apiKey = '[YOUR_X-API-KEY]';
config.merchantAccount = '[YOUR_MERCHANT_ACCOUNT]';
const client = new Client({ config });
client.setEnvironment("TEST");
const checkout = new CheckoutAPI(client);
checkout.payments({ 
    merchantAccount: config.merchantAccount,
// STATE_DATA is the paymentMethod field of an object passed from the front end or client app, deserialized from JSON to a data structure.
    paymentMethod: STATE_DATA,
    additionalData : {
        allow3DS2: true
  },
    browserInfo:{
        userAgent: "Mozilla/5.0 (Linux; Android 6.0.1; Nexus 6P Build/MMB29P) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/47.0.2526.83 Mobile Safari/537.36",
        acceptHeader: "text\/html,application\/xhtml+xml,application\/xml;q=0.9,image\/webp,image\/apng,*\/*;q=0.8",

  },
    billingAddress: {
        city: "Amsterdam",
        country: "NL",
        houseNumberOrName: "1",
        postalCode: "1011DJ",
        street: "Infinite Loop"
  },
    amount: { currency: "EUR", value: 1000, },
    channel: "Android",
    reference: "YOUR_ORDER_NUMBER",
    shopperEmail: "s.hopper@example.com",
    returnUrl: "adyencheckout://your.package.name",
}).then(res => res);

Your next steps depend on whether the /payments response contains an action object, and on the action.type:

action.type Description Next steps
No action object The transaction was either exempted or out-of-scope for 3D Secure 2 authentication. 1. Return DropInServiceResult.Finished, and the resultCode from the /payments response.
2. Use the resultCode to present the payment result to your shopper.
threeDS2 The payment qualifies for 3D Secure 2, and will go through the authentication flow. 1. Return DropInServiceResult.Action and the action object.
2. Proceed to the next section to Submit authentication results.
redirect The payment is routed to the 3D Secure 1 flow, based on issuer performance.
1. Return DropInServiceResult.Action and the action object.
2. Check the payment result.

The following example shows a /payments response with action.type: threeDS2

/payments response
{
  "resultCode":"IdentifyShopper",
  "action":{
    "paymentData":"Ab02b4c0!BQABAgCuZFJrQOjSsl\/zt+...",
    "paymentMethodType":"scheme",
    "token":"eyJ0aHJlZURTTWV0aG9kTm90aWZpY...",
    "type":"threeDS2Fingerprint"
  },
  "authentication":{
    "threeds2.fingerprintToken":"eyJ0aHJlZURTTWV0aG9kTm90aWZpY..."
  },
  ...
}
action.type Description Next steps
No action object The transaction was either exempted or out-of-scope for 3D Secure 2 authentication. 1. Return DropInServiceResult.Finished, and the resultCode from the /payments response.
2. Use the resultCode to present the payment result to your shopper.
threeDS2Fingerprint The payment qualifies for 3D Secure 2, and will go through either the frictionless or the challenge flow. 1. Store the action.paymentData on your server - you'll need this when making a /payments/details request later.
2. Return DropInServiceResult.Action and the action object.
3. Proceed to the next section to Submit authentication results.
redirect The payment is routed to the 3D Secure 1 flow, based on issuer performance.
1. Store the action.paymentData on your server - you'll need this when making a /payments/details request later.
2. Return DropInServiceResult.Action and the action object.
3. Check the payment result.

The following example shows a /payments response with action.type: threeDS2Fingerprint

/payments response
{
  "resultCode":"IdentifyShopper",
  "action":{
    "{hint: Store this on your server.}paymentData{/hint}":"Ab02b4c0!BQABAgCuZFJrQOjSsl\/zt+...",
    "paymentMethodType":"scheme",
    "token":"eyJ0aHJlZURTTWV0aG9kTm90aWZpY...",
    "type":"threeDS2Fingerprint"
  },
  "authentication":{
    "threeds2.fingerprintToken":"eyJ0aHJlZURTTWV0aG9kTm90aWZpY..."
  },
  ...
}

Submit authentication results

If DropInServiceResult.Action is returned, Drop-in performs the makeDetailsCall method, and then provides the actionComponentData.

  1. Pass the actionComponentData.details to your server.
  2. From your server, make a /payments/details request, specifying:
    • details: The actionComponentData.details from Drop-in.
curl https://checkout-test.adyen.com/v67/payments/details \
-H "x-API-key: YOUR_X-API-KEY" \
-H "content-type: application/json" \
-d '{hint:object passed from the front end or client app}STATE_DATA{/hint}'
require 'adyen-ruby-api-library'

# Set your X-API-KEY with the API key from the Customer Area.
adyen = Adyen::Client.new
adyen.env = :test
adyen.api_key = "YOUR_X-API-KEY"

# STATE_DATA is an object passed from the front end or client app, deserialized from JSON to a data structure.
request = STATE_DATA 
response = adyen.checkout.payments.details(request)  

# Check if further action is needed.
if response.body.has_key(:action)
   # Pass the action object to your frontend
   puts response.body[:action]
else
   # No further action needed, pass the resultCode to your frontend
   puts response.body[:resultCode]
end
// Set your X-API-KEY with the API key from the Customer Area.
String xApiKey = "YOUR_X-API-KEY";
Client client = new Client(xApiKey,Environment.TEST);
Checkout checkout = new Checkout(client);
// STATE_DATA is an object passed from the front end or client app, deserialized from JSON to a data structure.
PaymentsDetailsRequest paymentsDetailsRequest = STATE_DATA;
PaymentsResponse paymentsDetailsResponse = checkout.paymentsDetails(paymentsDetailsRequest);
// Set your X-API-KEY with the API key from the Customer Area.
$client = new \Adyen\Client();
$client->setEnvironment(\Adyen\Environment::TEST);
$client->setXApiKey("YOUR_X-API-KEY");
$service = new \Adyen\Service\Checkout($client);

// STATE_DATA is an object passed from the front end or client app, deserialized from JSON to a data structure.
$params = STATE_DATA;
$result = $service->paymentsDetails($params);

// Check if further action is needed
if (array_key_exists("action", $result)){
   // Pass the action object to your frontend.
   // $result["action"]
}
else {
   // No further action needed, pass the resultCode to your front end
   // $result['resultCode']
}
# Set your X-API-KEY with the API key from the Customer Area.
adyen = Adyen.Adyen()
adyen.payment.client.platform = "test"
adyen.client.xapikey = 'YOUR_X-API-KEY'

# STATE_DATA is an object passed from the front end or client app, deserialized from JSON to a data structure.
request = STATE_DATA
result = adyen.checkout.payments_details(request)

# Check if further action is needed.
if 'action' in result.message:
   # Pass the action object to your front end
   # result.message['action']
else:
   # No further action needed, pass the resultCode to your front end
   # result.message['resultCode']
// Set your X-API-KEY with the API key from the Customer Area.
string apiKey = "YOUR_X-API-KEY";
var client = new Client (apiKey, Environment.Test);
var checkout = new Checkout(client);
// STATE_DATA is an object passed from the front end or client app, deserialized from JSON to a data structure.
var paymentsDetailsRequest = STATE_DATA;
var paymentsDetailsResponse = checkout.PaymentsDetails(paymentsDetailsRequest);
const {Client, Config, CheckoutAPI} = require('@adyen/api-library');
const config = new Config();
// Set your X-API-KEY with the API key from the Customer Area.
config.apiKey = '[YOUR_X-API-KEY]';
const client = new Client({ config });
client.setEnvironment("TEST");
const checkout = new CheckoutAPI(client);
// STATE_DATA is an object passed from the front end or client app, deserialized from JSON to a data structure.
checkout.paymentsDetails(STATE_DATA).then(res => res);

After the 3D Secure 2 authentication process has been completed, return DropInServiceResult.Finished and the resultCode from the /payments/details response.

If DropInServiceResult.Action is returned, Drop-in performs the makeDetailsCall method, and then provides the actionComponentData.

  1. Pass the actionComponentData.details to your server.
  2. From your server, make a /payments/details request, specifying:
    • paymentData: The paymentData from the response to your last API request (either to the /payments, or the /payments/details endpoint.)
    • details: The actionComponentData.details from Drop-in.
curl https://checkout-test.adyen.com/v66/payments/details \
-H "x-API-key: YOUR_X-API-KEY" \
-H "content-type: application/json" \
-d '{hint:object passed from the front end or client app}STATE_DATA{/hint}'
require 'adyen-ruby-api-library'

# Set your X-API-KEY with the API key from the Customer Area.
adyen = Adyen::Client.new
adyen.env = :test
adyen.api_key = "YOUR_X-API-KEY"

# STATE_DATA is an object passed from the front end or client app, deserialized from JSON to a data structure.
request = STATE_DATA 
response = adyen.checkout.payments.details(request)  

# Check if further action is needed.
if response.body.has_key(:action)
   # Pass the action object to your frontend
   puts response.body[:action]
else
   # No further action needed, pass the resultCode to your frontend
   puts response.body[:resultCode]
end
// Set your X-API-KEY with the API key from the Customer Area.
String xApiKey = "YOUR_X-API-KEY";
Client client = new Client(xApiKey,Environment.TEST);
Checkout checkout = new Checkout(client);
// STATE_DATA is an object passed from the front end or client app, deserialized from JSON to a data structure.
PaymentsDetailsRequest paymentsDetailsRequest = STATE_DATA;
PaymentsResponse paymentsDetailsResponse = checkout.paymentsDetails(paymentsDetailsRequest);
// Set your X-API-KEY with the API key from the Customer Area.
$client = new \Adyen\Client();
$client->setEnvironment(\Adyen\Environment::TEST);
$client->setXApiKey("YOUR_X-API-KEY");
$service = new \Adyen\Service\Checkout($client);

// STATE_DATA is an object passed from the front end or client app, deserialized from JSON to a data structure.
$params = STATE_DATA;
$result = $service->paymentsDetails($params);

// Check if further action is needed
if (array_key_exists("action", $result)){
   // Pass the action object to your frontend.
   // $result["action"]
}
else {
   // No further action needed, pass the resultCode to your front end
   // $result['resultCode']
}
# Set your X-API-KEY with the API key from the Customer Area.
adyen = Adyen.Adyen()
adyen.payment.client.platform = "test"
adyen.client.xapikey = 'YOUR_X-API-KEY'

# STATE_DATA is an object passed from the front end or client app, deserialized from JSON to a data structure.
request = STATE_DATA
result = adyen.checkout.payments_details(request)

# Check if further action is needed.
if 'action' in result.message:
   # Pass the action object to your front end
   # result.message['action']
else:
   # No further action needed, pass the resultCode to your front end
   # result.message['resultCode']
// Set your X-API-KEY with the API key from the Customer Area.
string apiKey = "YOUR_X-API-KEY";
var client = new Client (apiKey, Environment.Test);
var checkout = new Checkout(client);
// STATE_DATA is an object passed from the front end or client app, deserialized from JSON to a data structure.
var paymentsDetailsRequest = STATE_DATA;
var paymentsDetailsResponse = checkout.PaymentsDetails(paymentsDetailsRequest);
const {Client, Config, CheckoutAPI} = require('@adyen/api-library');
const config = new Config();
// Set your X-API-KEY with the API key from the Customer Area.
config.apiKey = '[YOUR_X-API-KEY]';
const client = new Client({ config });
client.setEnvironment("TEST");
const checkout = new CheckoutAPI(client);
// STATE_DATA is an object passed from the front end or client app, deserialized from JSON to a data structure.
checkout.paymentsDetails(STATE_DATA).then(res => res);
import (
    "github.com/adyen/adyen-go-api-library/v5/src/checkout"
    "github.com/adyen/adyen-go-api-library/v5/src/common"
    "github.com/adyen/adyen-go-api-library/v5/src/adyen"
)
// Set your X-API-KEY with the API key from the Customer Area.
client := adyen.NewClient(&common.Config{
    Environment: common.TestEnv,
    ApiKey:      "[YOUR_X-API-KEY]",
})
// STATE_DATA is an object passed from the front end or client app, deserialized from JSON to a data structure.
req := STATE_DATA;
res, httpRes, err := client.Checkout.PaymentsDetails(&req)

Your next steps depend on whether the /payments response contains an action object:

If you receive an action object, store the action.paymentData on your server - you'll need this when making a /payments/details request later.

action.type Description Next steps
No action object The 3D Secure 2 authentication process has been completed. 1. Return DropInServiceResult.Finished and the resultCode from the /payments/details response.
2. Use the resultCode to present the payment result to your shopper.
threeDS2Challenge The payment needs to go through a 3D Secure challenge flow. 1. Return DropInServiceResult.Action and the action object.
2. Perform the step of submitting authentication results again.

Present the payment result

Use the resultCode from the /payments or /payments/details response to present the payment result to your shopper. You will also receive the outcome of the payment asynchronously in a notification webhook.

For card payments, you can receive the following resultCode values:

resultCode Description Action to take
Authorised The payment was successful. Inform the shopper that the payment has been successful.
If you are using manual capture, you also need to capture the payment.
Cancelled The shopper cancelled the payment. Ask the shopper whether they want to continue with the order, or ask them to select a different payment method.
Error There was an error when the payment was being processed. For more information, check the refusalReason field. Inform the shopper that there was an error processing their payment.
Refused The payment was refused. For more information, check the refusalReason field. Ask the shopper to try the payment again using a different payment method.

Test and go live

Use our test card numbers to test how your integration handles different 3D Secure 2 authentication scenarios.

See also