This page explains how to add Touch'n Go to your existing iOS Components integration.
Requirements
Select the server-side flow that your integration uses:
Requirement | Description |
---|---|
Integration type | Make sure that you have built a Sessions flow iOS Components integration. |
Setup steps | Before you begin, contact our Support Team to add Touch'n Go in your Customer Area. |
API reference
You do not need to send additional fields for Touch'n Go. To see optional fields that you can send for all payment methods, choose the endpoint you integrated:
- /sessions: This is the default with Components v5.0.0 or later.
- /payments: If you implemented an additional use case.
Component configuration
v5.0.0 or later
If your integration uses iOS Components v5.0.0 or later, configure and create an instance of the Touch'n Go Component:
let paymentMethods = session.sessionContext.paymentMethods // Check that the payment method is supported before showing the Component. guard let paymentMethod = paymentMethods.paymentMethod(ofType: .other("touchngo")) else { return } let component = InstantPaymentComponent(paymentMethod: paymentMethod, context: context, order: nil) self.currentComponent = component // Set the session as the delegate. component.delegate = session component.initiatePayment()
v4.x.x
If your integration uses an earlier version of iOS Components:
// Check that the payment method is supported before showing the Component. guard let paymentMethod = paymentMethods.paymentMethod(ofType: TouchnGoPaymentMethod.self) else { return } let style = FormComponentStyle() let component = TouchnGoComponent(paymentMethod: paymentMethod, apiContext: context, style: style) present(component)
There are no configuration steps specific to Touch'n Go required for Components.
Test and go live
Check the status of Touch'n Go test payments in your Customer Area > Transactions > Payments.
To accept live Touch'n Go payments, you must contact our Support Team to add Touch'n Go in your live Customer Area.